Rudi’s phrases echo the ones of Psyonix vice president, Jeremy Dunham. In March 2017, Dunham additionally unique the studio’s recognition as one targeted on constructing onto Rocket League as a platform. Dunham stated, “If they’re gambling our RL Items recreation, we’re now no longer going to penalize them… and lead them to purchase our recreation once more simply due to the fact we need to feature a pair new capabilities. We need to allow them to recognize we’re in it for the lengthy haul, if they’re in it for the lengthy haul.”
The studio’s preference to maintain gamers first isn’t entirely obvious in its function on growing sequels, either. Players are at the leading edge while Psyonix considers DLC and monetization practices as well. Therefore, the most effective available objects that gamers have get admission to to with real cash are completely cosmetic.
Rudi confirms this may now LOLGA no longer alternate. “Monetizing or including structures that might imbalance that isn't always proper for us. I’m certain for different video games it makes sense, however for us, it’s now no longer simply what we’re approximately,” Rudi stated. “We need to maintain it pure, maintain it clean, and permit participant talent and teamwork rule the day.”